TOTAL WAR: WARHAMMER 3 PATCH 2.1 ADDS ASSEMBLY KET, NEW ENDGAME SCENARIO AND MORE
Total War. Warhammer 3’s update 2.1 is now available. This patch adds several fixes and changes to building upon its 2.0 update that introduced the massive Immortal Empires campaign. The Assembly Kit is perhaps the most important mention in its Notes. This is the last missing element in mod support.
Warhammer 3’s patch2.1 allows the Warriors of Chaos group to subjugate all human-elven races. Be’lakor and Archaon, the Everchosen, can now confederate with other Warriors of Chaos factions via a new settlement occupation option. They will receive only their vassals or Legendary Lords.
Total War: Warhammer 3 Patch 2.1
Immortal Empires now has an additional endgame scenario that triggers all crises simultaneously. Although it is not the most original addition, it seems like a surefire way of causing chaos across the entire map.
Total War III’s patch notes mention some smaller but still significant changes. These include the Siege Attacker trait given to all legendary lords from the beginning, modifications to the long victory conditions of Chaos monopod factions, and shorter victory conditions for the four Champions of Chaos lords.
You won’t have to deal with the vortex spells in a stationary vortex if you don’t want to fight them out. They are now windier and do less damage when they’re overcast.
A series of buffs were given to Dwarfs. These included a 10% increase in their spell resistance stat to 35%. There are also slightly larger Hammerers who now have magical attack weapons. Additionally, a Rune of Hearth and Home effect restores 5% of your vigor every second.
Warhammer III’s patch2.1 makes the wasteland climate more suitable for Boris Ursus’s faction, lowers the Empire’s initial Imperial Authority penalties for Immortal Empires, and rebalances growth points for horde groups such as Nakai or the Vampire Coast.