How to locate the parents of ARABELLA in BALDUR’S GATE 3 Act 2.
If you’ve spent a lot of time moving through Baldur’s Gate 3’s Act 2 It is possible that you have run into an additional quest that will require you to Locate the parents of Arabella’s daughter. . In order to activate the game, you’ll have to be the one to save young Tiefling in the Druid Grove during the game’s beginning.
The best way to get the goal is to locate Arabella close to the gate leading to the cemetery which is at the eastern end of the House of Healing. There’s a good chance that you’ll need to move quite a bit in the story before you arrive at this place.
Location of Baldur’s Gate 3. Arabella’s Parents Place
Speak to the girl, and ask what her parents are. Like other quests, there is a choice to make between assisting Arabella discover her parents and going about your merry path. After deciding to do the former option, we advised her to stay with us in the camp.
In order to find where are the parents of Arabella in the third act of Baldur’s Gate 3, Act 2 the player must go into the House of Healing. The moment you choose the place at entry, you might come across a unique individual who you’ll have to engage, possibly triggering an extremely difficult boss battle.
It happened when we came in through the northern part of the city, however it is possible avoid the confrontation by choosing an alternative entrance. After you’ve entered, search for the second room on the images above. Her merchant’s marker may aid in finding it.
In the interior, there are two beds and two Tieflings named Locke and Komira sleeping on beds of different sizes. The location is the one of the parents of Arabella’s in the Baldur’s Gate 3’s Act 2.
Examining the corpses reveals they’re dead. You are able to talk with Sister Lidwin about the bodies, with the choice of either revealing the truth, or sticking with her somewhat inaccurate account of the events.
If you’ve learned the best way to locate the parents of Arabella in the Baldur’s Gate 3’s Act 2. All you have to do is return to her and deliver the horrible story to the girl.
If you’ve invited her back to the camp earlier and she’s there, it’s near Withers. The next step is contact her after long periods of rest to continue your mission.
Although the end result may be unsettling, the process will earn players the Shadow Blade Ring as a reward. With it, its owner to use Shadow Blade, a level 2 illusion spell which summons the appearance of a sword, which can deal Psychic injury.