Starfield 60 frames per second is a possibility for Xbox Series X
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Starfield 60 frames per second is a possibility for Xbox Series X

Starfield 60 frames per second is a possibility for Xbox Series X

Starfield 60 frames per second is a possibility for Xbox Series X

It’s hard to believe I’ve never had a chance to witness a celebration of such a match as that from Starfield. This is truly turning out to be a love-or- the encounter.

Personally, I’m in old category. In our review, which scored 10/10 review in which we wrote “Every once in a while there’s a game that comes to us that alters our understanding of what this industry can do. Starfield Starfieldis the game that has changed our perception. It’s a far cry from the scope of what we’ve gotten used to as an open world. Bethesda is an environment that, despite its immense size, retains curiosity and concentration on the details throughout.” Other players have not been impressed, however they criticize the game’s speedy moving, loading screens and frame rate.

In the lead up to the game’s release, Bethesda confirmed that Starfield could only run at 30fps. The announcement sparked a shocking number of people to groan. The limit of 30fps is normal when facing a galactic system at this size, but especially when it ensures a stable and reliable performance. A lot of people are dissatisfied by the fact that Starfield does not have an Performance Mode that runs at 60fps, that’s what we’ve seen in the majority of newer versions.

The folks at Digital Foundry ( via GameSpot) are testing the possibility that the Xbox Series X could feasibly play the game at 60 frames per second – and they believe it may be possible. In order to test this idea, Digital Foundry had to construct a new console that basically replicates that of the Series X but using the AMD 4800S Desktop Kit, while also substituting the GPU with an RX 6700 (as there’s not a direct match to the Xbox’s RDNA 2. core).

The results show that using Starfield using FSR 2 enabled did result in occasional displays of 60fps. It’s not variable resolution scale. Digital Foundry was only available with 60 fps, but only inside enclosed areas. The majority of the game was able to operate between 30-40fps.

If the team decreased the resolution down to 1440p this is the same resolution is available on an Xbox Series S, the game was running at 40fps. There was a slight increase to 60fps. Digital Foundry added that Bethesda might then be able to introduce a 40fps option that supports a display with 120Hz especially for devices equipped with VRR displays.

The experiment isn’t one which we’re able to test considering that Starfield is still in a 30fps limit, however it’s fascinating to know that it’s capable to increase its speed.

Starfield 60 frames per second is a possibility for Xbox Series X
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