SURVIVING THE AFTERMATH'S FIRST EXPANSION, NEW ALLIANCES, LETS YOU FORM A POST-APOCALYPTIC FEDERATION
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SURVIVING THE AFTERMATH’S FIRST EXPANSION, NEW ALLIANCES, LETS YOU FORM A POST-APOCALYPTIC FEDERATION

SURVIVING THE AFTERMATH'S FIRST EXPANSION, NEW ALLIANCES, LETS YOU FORM A POST-APOCALYPTIC FEDERATION

SURVIVING THE AFTERMATH’S FIRST EXPANSION, NEW ALLIANCES, LETS YOU FORM A POST-APOCALYPTIC FEDERATION

Today, Paradox Interactive, developer Iceflake Studios announced Surviving The Aftermath: New Alliances to be the colony sim’s initial major expansion. It will allow players to create a post-apocalyptic Federation by unifying the Wasteland’s communities under their banner.

Surviving The Aftermath: New Alliances expands the game’s gameplay. Beasts and bandits will now respond to your choices, as well as being able takeover strategic locations.

Specialists are also able to use their new skills to influence the world by sabotage and theft, espionage and propaganda. Being caught can have some very unpleasant consequences that could lead to you having to deal new opponents.

These are the key features of the expansion, as described in the publisher.

    • You can be stronger together: Get to know different societies and help them in their requests. This will increase your loyalty and build your colony with 12 more buildings. Your reputation will be enhanced by positive interactions with other societies. If you fail to live up to their expectations, they will join your rival who will have more control over the Wasteland.
    • You will face new enemies on a Dynamic World Map. Bandits and beasts roam the Wasteland and force you to defend your settlement and your allies. Bandits attack survivors and seize key areas. You must ensure that you support and defend other societies, by trading and building new buildings as often as possible. A new user interface makes it easy to control every step of the Unification of the Wasteland.
  • Secret missions: It’s not easy to create a new world. Leaders can also influence societies through subtler means, even though collaboration is essential. You will have a variety of tools to use, including theft, espionage and propaganda. The skills of specialists will also affect the likelihood that they will succeed in completing a mission. Failure will affect your reputation, give you more control over your rival, and could cause your target societies to retaliate.

Surviving The Aftermath New Alliances will launch soon on PC, and will cost $14.99 USD / 11.99 GBP / 14.99 EUR

The Forgotten Tracks Radio Pack will accompany it, adding 18 tracks driven by guitar to two playlists for 3.99 USD/ 2.89GBP/ 3.99 EUR.

SURVIVING THE AFTERMATH’S FIRST EXPANSION, NEW ALLIANCES, LETS YOU FORM A POST-APOCALYPTIC FEDERATION
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